Hello. An archer has to use the weapon he finds. Didn't realize how common Epic Resillience would be. Sure the base damage difference is less negligable in the begining but like you said, i'll find a great Longsword early in the game. Despite his threats against you, Zoab and his men will simply wait for you across the way, allowing you to make the first hostile act. Take your soul, absorb it into your body, and youll have eliminated the curse of the spirit-eater. Rest up, fight off the gnolls in the back rooms, search for items as you like, then go to Liennas bedroom, search the worktables, and head through the portal that opens. You should be able to find two soul housings on this floor, each of which will contain the soul of a student. NWN2 Cheats are console commands which can be used in the game to change some values or get some advantages. Splitting the crowd up will make it easier to take down all of the enemies. When they're all activated, they'll open up a load of loot for you. Forovan: Forovan tests your strength by challenging you to an arm-wrestling contest. Windelhelm: If you like listening to people talk, then you can step into the fray between Windelhelm and Enzibur in his dreamscape. To the west is a teleporter; step on it to fight some elementals, if you happen to need more spirit energy. If you head to the Ice Troll Lodge and speak to Nakkai, a shaman there, hell have many interesting things to say about your condition. (Gann can also make this deal if you fail the Appraise check and you have a high enough influence with him.). Its easiest to go ahead and start with Demons at the Gates, so offer to stay at the gate and defeat the enemies that arive. Youll find the remains of a hunting party a bit to the south of the green tree here. If you choose to consume Okku's spirit, you can bring his desiccated husk to the Furnace in the Death God's Temple in Shadow Mulsantir and offer it to the spirits inside the furnace. Beyond his spellcasting, though, Ganns combat feats mostly revolve around the shortbow. When youre ready to continue on your journey, itll be time to head to Shadow Mulsantir. In combat, Safiya is your basic wizard. If he does survive, though (which he will, if you run Gann or Kaelyn over and immediately Heal him), hell survive for the final fight and youll net some experience. This will be a difficult challenge for you, as the Red Wizard here is a powerful spellcaster, and hell have four Gnolls along for the ride. Head through the new portal, either way, to move on to Act III. None of this influences your alignment, so feel free to butter her up. Shes good for pretty much nothing but hitting targets hard, so keep in mind that your tactics may need some adjusting depending on what kind of character you have. Before starting the fights, be sure to try and talk to the golem. The best way is to go to NWN2vault and download a trainer module. You cant control him at all, to make matters worse, although he does respond to orders telling him to wait in a certain spot, and so on. The crossbow has 2d6 Massive Criticals in addition to a +5 enhancement. My early levels are Rogue for skills and sneak attacks and Ranger for base attack bonus, martial (kukri) proficiency, and the free two weapon . Then when you re-enter Mulsantir, Act Two will start up. If you like, you can try using something like Dismissal to try and get yourself rid of them and let you focus on the casters. There's really no reason to craft weapon early game, unless you find Duskwood Longbow is too wonderful to miss, hm? He rarely manages to land critical hits, but hell output a remarkable amount of steady damage in combat. If you destroy an earth elemental for him, hell give you your weight in gold. Gann is a chaotic neutral Hagspawn Spirit Shaman, so hell take some getting used to. Email [email protected]. She doesnt attack for much damage and if youre properly buffed shell have a hard time hitting you. Weapon of Improved Life Stealing: Vampiric regeneration 3. Silence(Brd/Cle2) on Satchel with Weapon + 1 Pristine Air AND 1 Brilliant Power (CL 12) = Silence DC 14 1 Pristine Air AND 2 Brilliant Power (CL 15) = Silence DC 16 1 Pristine Air AND 3 Brilliant Power (CL 18) = Silence DC 18 1 Pristine Air AND 4 Brilliant Power (CL 21) = Silence DC 20 1 Pristine Air AND 1 Pristine Power (CL 24) = Silence DC 22 . You can gain some points with her by telling her that she seems to care for her familiar as you walk up the ramp in front of you. Nadaj waits at the foot of the great ash tree. Across the way are some shallow graves; loot them, then kill the Telthors that pop out of them to pick up a fair amount of essences, including some Brilliants. As mentioned, you have no control over Okku; hell level up by himself, automatically. Extra: If youre willing to go the extra mile, wait until Act II to complete this quest. Note that this section has SPOILERS in it, so don't read unless you really want to know! If you do so, then the Wood Man still wont appear, but youll be able to put the Shape of Fire out of his misery by devouring his spirit. A full party could be created and directly controlled by the player (as opposed to Neverwinter Nights, where only one character could be directly controlled at a time). When you head towards the wall, youll need to attack your spirit which lays embedded within. If you choose to gorge yourself on the spirit of the Wood Man, you'll earn this ability. At its highest level of enchantment, the player could even have a 50% health regeneration boost added to one of their armor pieces, which is absolutely insane. Unfortunately using Suppress is bizarrely classified as a Lawful Good action (surely the self-interest involved in not becoming addicted to spirits would be a relatively neutral act, alignment-wise? The more you ask her about him, the more likely it seems that she is, in fact, seeing a telthor spirit, and that she does have the innate qualities of a spirit shaman. If you need to, rest and rebuff. If you open it, youll find the Frost Harpoon, which has a +4 enchantment, is Keen, and does an extra 2d6 ice damage on every hit. . Head out into the woods and fight your way to the large tree in the middle of the forest. Djafi will probably be the first one to die, assuming you managed to convince him to join you; most of the enemies will attack him first, leaving you relatively unmolested as you cut a swath through the casters. These guards are the least of your problems here. Minus the toolset, that is. The four housings you need are earned as the result of the quests Order from Chaos, A Fitting Replacement, Conflicted, and Uncanny Reflections. Apparently Windy wished his master to disappear, but Enzibur instead killed him, thus causing one of the conditions to be met. He shouldnt be very difficult to defeat, at this point; he mirrors your own abilities. Otherwise, youll have little choice but to attack them, since theyll quickly become hostile to you when they find you. Having something like Mordenkainens Disjunction will be helpful here, as Inarus will be untargetable while he casts Epic Gate and other high-level spells. Its pretty important to keep as many of your soul creatures alive as possible; each one that dies will impact your remaining spirit energy, which youll need to keep as high as possible to survive this gauntlet. If you do want her to cast spells in combat, then keep in mind your difficulty level. It starts off as a rogue with pretty light damage, but a heck of a sneak attack bonus. This page does not note whether any enchantments are exclusive (e.g., holy/unholy). GameSpot may get a share of the revenue if you buy anything featured on our site. You have the option of destroying it or retrieving it. 2023 GAMESPOT, A FANDOM COMPANY. In addition, youll find a room with a coupld of NPCs lying on the bed, as well as a pair of pit fiends. Remove the lever from the device that controls the elemental, then return with it to the northwest and insert it into the device here. Kill all of the treants here, then speak to Gnarlthorn. Crafted items . Summon helper creatures if you can to help in the battle. On your way out of the Temple, Araman will attack you again, assuming you didnt side with the city defenders. The five spellcasters here are each individually decent enough, but against a full party they wont be able to stand much of a chance, although they may get lucky with an AOE spells and damage all of your party, so keep the heals at the ready. You can earn some Chaotic points if you attempt to do so, though. Found only in meteorites and the rarest veins in magical areas, adamantine is an ultra-hard metal that adds to the quality of weapons and armor. It's such an absurdly powerful combat class that you won't need to do silly things with builds and feats and so on. You can find the Wall on the southern side of the map when you enter the map screen. Ammo can now be crafted from these materials: Adamantine, Cold Iron . Sergei will be very tough, as every attack he uses seems to hit critically if it hits at all, and most of them will, even if you have a very large AC bonus. Hell tag along on your party as a fifth member (i.e. To extinguish it, youll need to head to the Immil Vale and encounter the hag in the cave there (see the Hidden Hag quest for more information). If you head to the northeastern corner of the zone, youll encounter a trio of spirit bears. Youll know youve shut down a loci when it explodes into a circle of white light. Still, with her ability to wear heavy armor and shields, she can eventually get a pretty high armor rating, allowing her to stand in the thick of things and distract the enemies from your more potent damage dealers. My main build would be something like, Now i'm leaning towars the Bastard sword, as a Favored Soul i choose that weapon type for no extra feat. Its not difficult to do so, but getting through the conversation with some influence gains can be a little trickier. Akachi is a tough enemy indeed, and even incredibly well-geared characters may have a tough time with him. In the rear, a spellcaster will pelt you with spells and summon creatures to fight you. If you want to gain some items, head to the Pool and speak to Orglash there. Thats not legal! Now that youve added Kaelyn and Gann to your party, its time to take down Okku, the bear god, who waits for you outside of town. Added Vorpal. Any weapon. If you poke around, you may be able to find an infinite ammo shortbow for him to use. The golem fights can be an entertaining and profitable diversion. Hell have plenty of protections, so if possible, cast something like Mordenkainens Disjunction on him to strip them away, or simply unload on him with attacks and spells until he falls. Use Turn Undead and summoning spells to defeat the foes. Take Liennas key and head through the shadow portal at the rear of the Veil. Valeria adds epic-level enchantments to weapons for both herself and her party members.For my guide on playing NWN2 MotB, at Sorcerer's Place, see:http://www. Hell offer you money if you head into town and buy him a new one. The archers here hit pretty hard, so try to take them down with spells and your own ranged attacks before moving too far down. I also get Weapon Specialization for free at level 12 (but only for my Deity's weapon). Youll encounter Bishop here, whom you probably last saw at the end of Neverwinter Nights 2. The new ones still retain the old item's description, though you can change the name. You can find Hellfire Powder in one of the locked chests here, as well as a bunch of magical weapons and armor on the racks nearby. Kill them while whatever summoned creature you have keeps Akachi busy, then return to attacking him. Theres a bottle of Pure Sanctuary Water inside that will come in handy in a bit. The Elite Vampires are probably going to be what you want to take down first, as theyre spellcasters. Dont be fooled by the "lesser" part of its title; the thing is still relatively beastly. When youre ready to make your golem, bring all of the parts to the Golem Crafting Station here. His Barkskin spell is probably going to be the most useful buffing spell that he has to offer, as itll offer a +5 bonus to natural armor when cast. Dalenka can be quickly taken down if you focus on her, while Kozlov is a bit tougher. You may want to have them cast Elemental Swarm and their other high-level summoning abilities here, as well. A relatively easy way to test it is to do a few run-throughs Kaelyns maximized blade barriers). When the knights are down, search the bodies for a key. Speaking to Nadaj again will reveal a number of problems that you can help with. One of Many is an interesting follower, but also a problematic one. One thing to note is that Conjuration is one of Safiyas opposition schools, so she wont be able to actually cast Summon Creature IX, which is something of a weakness for her. In order to head to Ashenwood, you need to speak to Vaszil, a boatman at the harbor. and additional elemental damage. People over at the official forum even started dozen of threads for Owlcat Games to start another kickstarter just so that they'll release a toolset like Neverwinter Nights 1+2. On your way back to the Temple of Kelemvor, you can speak to Susah or Efrem to wrap up the quest that led you to Kaelyn. What you need to do is take the activation orb, place it on the hotbar of one of your characters, then place Safiya into the focusing site between the obelisk and the first mirror. If you do, and loot the urn, a spirit will appear. In addition to crafting, Safiyas familiar Kaji will perform most of your lockpicking and trap disarming throughout the game, unless your main character is capable of doing so. Everyones out to get you! 4. Do not click on them here, though. If you have Safiya in your party, try to have her cast Mind Blank on the party before heading inside. Or mephit characters. Have Gann cast Summon Creature IX if possible. However, speaking to Darovik will still not allow you to talk to the High Priest. If you can survive a rest and need to rebuff, you may want to do that now. . You can speak to him for as long as you like to learn a bit more about your curse, and how it came about, but no matter what you do, Araman will leave, with seven instructors remaining behind to take you down. It takes a couple rounds to reach its full effect, but actually heals for more damage than a full Heal spell (180 points vs. 150). Neverwinter Nights 2: Mask of the Betrayer (NWN2:MotB) is an expansion to Neverwinter Nights 2 developed by Obsidian Entertainment and published by Atari. The ability to use items, scrolls, and armor/weapons that you couldn't normally use is GREAT! Speak to the Imaskari Golem there. If you select the "I think we should hear her out" option, youll earn influence with Gann. Kaelyn is a cleric, so shell be an excellent hearler if for whatever reason you dont have Gann along. Slaying Myrkul will also net you the Ravenous Incarnation ability, which lets you turn yourself into a fearsome creature of the night. You have two options: attempt to destroy him, or claim to be his master and gain his services. When youre done, loot the bodies and return to the exterior area of Mulsantir. Magda will tell you all about Lienn and her pecadilloes. Unfortunately completing this quest prevents you from completing Fentomys Wish, but will allow you to complete the Seeker when you defeat Gulkaush. In addition to mundane gold-selling, though, theyll offer you one of the four keys to Nefriss doorif you can find them a special soul. What can I say? Can replace the 3 above effects IF there's not maximum effect on weapon. You can choose to visit the prisons of any of them. Hell do it automatically when you click on a locked door or spot a trap, or you can control him manually. ALL RIGHTS RESERVED. However, completing the challenges and becoming an Ice Troll allows you to try your hand at all of the challenges one more time, for extra rewards. Since its not an evil action, you can feel free to do so; youll net a Ring of Divine Power (5) and some more magical items off of her crazy followers when they come after you. Theres also a set of mirrors lying around; you can begin a quest with them on the northern side of the area, in a room near the stairs. Itll come in handy during a quest youll pick up downstairs, but for now, if you want to look around, feel free to do so. Luckily for you, its possible to avoid taking on all of the enemies here at once, at least from what we can tell. If you tell him that coming with you is better than staying in prison, then refuse to promise him anything, hell come along. When youre ready to move on, return to Mulsantir and sell the huge number of magical clubs you have at the merchants, and stock up on new ammo for Gann and Safiya, if necessary. Although Persistant Haste will take up a ninth-level spell slot, itll be well worth it for all members of your party, as everyone will get an extra attack per round and move 50% faster, and the spell will last until dispelled or until you rest. Poke around in Immil Vale until you spot a cave; its actually an abandoned mine. In order to power up the machine, grab the Imaskari Globe from it. Youll need to explore a bit to find a way to reach the Coven from here. You have three options when interacting with the body. But I am also open to creating items from scratch. Certain item base properties are considered enchantments. Your craving for spirits indicates how quickly your spirit energy will decline. Nadaj will attack, and be quickly cut down by your party. Head through and start looking around, killing the mummified priests that appear. The Helmed Horrors here are tough to kill physically, since they have a lot of health and are immune to critical hits, so use Safiya to cast Polar Ray or Disintegrate on them to weaken them up. Youll be told that there are two ways to escape from the barrow: you can either bash the bear skeleton bones in the middle of this room to anger the spirits, then defeat them; or head to the northeastern corner of the barrow to reach the Pool of Offerings. Alignment ain't an issue, I'll happily play whatever's fun. If Gann is along, tell Gawatha that Kepob is an insult, and hell knock the price down to 20,000 gold. To enchant the weapon, open up Safiya's inventory and place the weapon of your choice along with a Brilliant Water Essence into the Enchanter's Satchel. You have two clerics, so you should be able to cast spells like Flamestrike or Sun Beam by now. We waited until Act III to complete this quest, but didnt notice any actual difference in Okkus stats, so if youre attached to the Spirit Essences, you may simply want to hold onto them. List of Mods for Mask of the Betrayer. Okku is corporeal, so it shouldnt be too difficult for Safiya to hit him with touch attacks like Polar Ray, allowing you to damage him down pretty quickly. Youll want to memorize a lot of buffing spells for Safiya here. Or, well, in Safiyas backpack, at any rate. Youll have to take out the bear spirits. The dank hallways are barren, except for the presence of the Myrkulites; worshipers of Myrkul that are looking for the same person you are. Theres a blight spreading in the forest that appears to be killing a good amount of the vegetation, as well as a large fire to the south. ), For the purposes of this walkthrough, we decided to import our lawful evil scythe weaponmaster. After heading through to the Veil, feel free to return to Shadow Mulsantir, or, if you need spirits or to resolve any unfinished quests or stock up on new items, return to Mulsantir itself and continue on from there. When youre ready to enter the vault, return to Heilaris home and rest there in safety. West Harbor has been the scene of battles before, but nothing quite like this. Feel free to devour one of them if need be. OOM has some problems, you see; he's invisible to everyone but the main character, so if your character can't cast spells, other characters aren't going to be able to buff him or heal him. Thats the p-p-power of love! If you head to the docks here, you can head into the sloop. You know from the gargoyles that its been to Okkus barrow, but that doorway has been shut; youll need to find more doorways that connect to this one before you can use it. If you happen to have a weapon master, feel free to place it in your inventory and export your character to another module. Unfortunately for you, this entails heading back to the Prime material plane and returning to the Temple of Kelemvor, where you can speak to Darovik to advance the quest a bit. Dont forget that you can always sleep a couple of times to shift yourself back to nighttime if you dont want to walk to the Sloop.